Live

Streaming is billed per channel. Never per viewer.

Manufacturer clouds bill streaming by the minute, multiplied by the audience: a stream watched by ten people costs ten times as much. On Dronetrake a channel has a flat rate — let as many people watch as you want.

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How it's built

RTMP · SRT · WHIP

Publish from anywhere

The drone comes in via RTMP or SRT from the controller or manufacturer app; ground operators' bodycams stream from the phone browser, nothing to install.

OPS ROOM

One ops room

All mission feeds in a single live room: drone and ground crew side by side, WebRTC latency, mission map alongside.

GUEST LINK

Guests with a link

The client or control room watches from an expiring link, no account. Every channel is protected by signed tokens: no guessable URLs.

The comparison that matters

Metered clouds

  • Prepaid minutes consumed for every single viewer
  • Long stream + more viewers = unpredictable bill
  • Data and streams on the manufacturer's cloud, often outside the EU

Dronetrake

  • Flat rate per ingest channel, included in your plan
  • Unlimited viewers: cost never depends on the audience
  • EU infrastructure, signed tokens, your data

Bodycam: the view from the ground

In real operations the drone's view is not enough — you need the people on site too. Each operator opens a signed link on their phone and streams from the camera, straight from the browser. The ops room sees everything together.

Real security, not theater

Every publish and every view goes through RS256-signed JWT tokens with per-channel permissions. Streams run on our European infrastructure, not on a manufacturer's non-EU cloud.

Your next flight, documented properly

Closed beta coming. Waitlist members get in first and lock the launch price.

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